Hi Pilots,
here is a detailed look at what has changed since playtest #2.1. Apart from these major bullet points, we have included a large number of minor fixes and improvements.
Playtest #2.2 Changelog
New Map: Waterfalls added as a preview in alpha stage
Reworked Map: Mountain Pass - New visual elements and various changes
Added Tachometer that shows current speed and target acceleration
Added a new tutorial based on your feedback
Added a new power-up: Orbiter
Added a new power-up: 3 Homing Missiles
Added soft-capping for coins: Stage 1 with more than 10 coins, stage 2 with more than 20 coins.
Lowered Slowing Factor when flying into some props
Bridge sections are now destructible
Added "Reset All" button for key bindings
Minor touches on plane visuals to improve readability
Collision passes on all maps to improve accessibility
Important Info:
The drift keys have been merged into a single key:
Gamepad: LB
Keyboard: Q or Left Arrow
New input for Barrel Rolls:
Gamepad: RB or Right Stick
Keyboard: E or Right Arrow
The old input controls are still available in the settings menu if you prefer to use those.
Developer note: With this change we hope to simplify the drift and maneuver controls. Please leave your feedback about these changes in our survey. The old controls are still available in the settings menu should you wish to reassign them.
