
Yesterday, the game demo was already available for download. Some players privately expressed that the content was not enough to play or was relatively simple, and it was very boring. We apologize for this, as we are also trying a pigeon game for the first time and did not have a good grasp of the content of the demo. Therefore, we would like to provide a supplementary explanation for the official version of the subsequent game.
Regarding the simple question raised by the player about the demo.
The basic difficulty of the game is indeed inclined towards grass cutting, and the boss has a slight challenge. As the chapters of the map progress, it will enter the next stage of difficulty, and the subsequent maps will adopt a random mode. The current DEMO only has one map, so the difficulty will be relatively low.
At present, DEMO only opens a small part of the gameplay and content. The first version will open all weapons and a large number of mechanism related entries. The combination of mechanisms will make the feeling of excitement and mowing stronger, and produce more beautiful settlement data. Please look forward to it.
