Hi all! This update was mostly focused on improving surgery accuracy, predictability, and look & feel. If it was a little tricky to you, give it another shot! Should me much more fair.
BUGFIXES:
FIXED: Quite a few collision issues with surgeries
FIXED: Some debug controls were too easy to accidentally access. Now just press ctrl D te enable all.
IMPROVEMENTS:
Hitting obstructions effect is less extreme and escalates based on current temp now
Improved surgery clarity on what areas will break needles
Moving surgery obstructions are more fair to avoid now
Improved the look of the screens in game (crunchy vibes)
Balanced infection spread for better pacing and learning
Big improvements to the look of cysts during surgery. (now with interior!)
Adjusted dissolver use to be more forgiving and less likely to run out, plus spend less time filling the syringe
COMING SOON:
Now that surgery should be solid feeling, I'll be adding more meds and tools for surgery variety. I have a lot in the works, but have been holding off till the core feel is good.
Thanks!
