🏹 New Feature: Bow & Arrows
We have implemented a completely new, physics-based ranged combat system. The bow isn’t just a weapon; thanks to the new logic system, it feels tactile and responsive.
Complete Control: You have full control over input (Press, Hold, Release). You can also cancel the aiming process at any time.
Power & Precision: The longer you draw the bow ("Charge"), the faster the arrow flies and the greater its range.
Physics: Arrows follow a realistic parabolic trajectory, align aerodynamically in flight, and stick into the target upon impact.
Gameplay Logic: We’ve integrated collision detection and reload times to ensure a fair and tactical combat feel.
🛡️ Equipment & Crafting
It’s time to gear up! The three basic armor sets are now fully integrated into the game and ready for you to craft.
The new sets include:
Wanderer’s Garments (Linen Set) – For a lightweight start.
Ranger Leather (Deer Leather Set) – For agile hunters.
Green-Hide Harness (Orc Leather Set) – For robust protection.
New Buildable Object:
The Chest: You asked, we delivered. A buildable chest is now available so you can finally store your valuable loot safely.
🦌 World, Resources & AI
To craft these new armors, you’ll need to hunt and gather.
New Animals: The wildlife has been expanded, giving you more options for resource management.
New Resources: Specific materials required for the second tier of armor and weapons can now be found in the world.
Smarter AI: We have optimized AI behavior. NPCs and enemies now interact more realistically and dynamically with you and the environment.
⚙️ Tech & Generation
We’ve done a lot of work under the hood to make your experience smoother.
Improved World Generation: We are now using Poisson Disc Noise for resource placement. This means a much more natural and fair distribution of materials across the game world.
Performance: Extensive optimizations in world generation have resulted in faster load times and smoother gameplay.
