Navigating player inventory via Pause menu no longer selects hidden UI panels.
Tweaked player walking animation left and right for better visuals.
Rusty Axe now uses slightly less energy and does slightly more damage to trees.
Carrot and Parsnip sprite size increased on drop into world.
Barrels surrounding Abandoned Village are now breakable with an axe as well as searchable.
Bandits can now hear axe and pickaxe impacts if they are nearby and come to investigate.
Added loading screen tip to warn of Bandits hearing loud noises if nearby.
Fixed energy bar position appearing out of place
Fixed a bug where Bandit torch flames were showing when it’s raining at night.
Adjusted the Copper Axe swing animation pivot point.
Added 'Adding Value' book to the Book Stall and Merchant notice on Day 2 Spring to help players identify items that can be crafted.
Player home lighting now dims when the fireplace is running low on wood.
Compost now displays a bubble when it’s ready to collect.
Reduced the energy provided by raw carrots.
Prevented the player from moving while the Cellar Table UI window is open.
Added sparks when repairing items on the Grindstone.
Updated translations
- News and updates
- Kingdom of Hope
- UPDATE - 1.0.1130826
Source: Steam Community (opens in a new tab)
