Over the course of several months, we have redesigned many systems based on your experience and feedback. We are pleased to present the results of our work. Please note that this is only a playtest, and errors, bugs, and shortcomings are normal at this stage of development.
Incomplete list of changes:
• Completely redesigned UI for the entire game.
• Improved new game settings version.
• Balance has been reworked, now the difficulty levels are more distinct.
• Added a peaceful mode without monsters.
• Added new hair colors for residents.
• Added descriptions of building options.
• Reworked the combat system, now there are more monsters and the battles look more intense.
• Fixed a bug with endless day or night that often occurred for players.
• Completely changed the entire sound design of the game, from regular sounds to the sounds of the entire environment.
• Added the ability to expand the character's wallet.
• The second idol has been redesigned: now it can grow a forest, but cutting it down does not start immediately, only on command; it can also be used to plant bushes.
• Other changes that we have already forgotten about
• Improved optimization and other bug fixes.
Thank you for your help in developing the game. It is incredibly important to us!
