A Cumulative patch note since the last one :)
Still working on the core loop of the game, thanks for the feedback and don't hesitate to send me report via the game if accoutering problems or wanting to give you thoughts !
- revamped wizards movement, more speed and dash control but also added a bit of sensations
- You can now remap (nearly) all inputs
- Added "Wild" monsters on the lands
- AI wizards improved, with leveling and better orichalcum hoarding
- Some rifts monster will escape and roam the island if left unchecked
- HUD a bit revamped to improve life and mana bar lisibility
- Mana management added (hint needing better feedback : stop casting to let it regen)
- First huge pass on balancing/pacing
