Daily loop telemetry now feeds the main game state before advancing the day; “Rested day” stress relief only triggers when no work was logged.
Practice dates/cases sync back into the main slice on day advance; practice metrics UI now reflects live hours/ethics/case counts.
Start New Game always routes through the tutorial accept/skip prompt again, even after returning to the main menu.
Save flow tightened: four manual slots only; autosave/quick-save removed; Resume opens the save manager; closing it returns to main menu; delete available on occupied slots.
Audio settings simplified to one music/overall slider.
UI fixes: client list overlap resolved; caseload panel padding tightened; splash now shows the rotating planet GIF.
Cleanup/removals: minigame lab and arraignment minigame removed; legacy hooks/flows purged and production build verified.
Source: Steam Community (opens in a new tab)
