Fixes:
Fixed ammo and mod buttons appearing on top of a gear header in the weapon shop UI.
Fixed bullet incorrectly changing trajectory after piercing an object when flying from right to left.
Fixed issue that resulted in draining of all heals if the button was spammed.
Fixed issue that resulted in soft lock of the player on switch to a pistol if there was no pistol on the hip.
Fixed guns ejecting casings when loaded on new level with no ammo.
Removed collider from the shield in the weapon shop.
Changes:
Lowered some ammo prices (408 from 120 to 50, 50 BMG from 250 to 50).
Increased damage of 408 from 20 to 40.
Increased damage of 50 BMG from 20 to 40.
Removed Hp display in players apartment.
Bigger calibers now dismember limbs.
Improved AI sight detection.
Made weapons ignore collisions with doors if they’re at least half open.
Made darkest spots lighter.
Increased door weight so now when kicked it can open properly and kick junk under it away.
Additions:
Added AI reaction time.
AI will now react to receiving damage.
Added a new loot system, allowing to spawn various types items on levels.
Implant lockers now spawn in some places on Hospital level.
