The stairs have been completely reworked: now you have to hold the up key (W) or jump to get on top the stairs, otherwise you'll run past it.
Added a try count to the rogue mode: now each mission you take has a try count, each time you die it decreases, if there's no tries left the mission will be failed and the fail screen will appear.
When you fail a mission if you had more funds then the mission payout, then this amount will be deducted and all your gear lost except implants (and perks in the future), but if your funds is lower, it will be the end of the run and your character will be wiped.
Added a discovery mechanic: now on the start of the level the map will be empty and new rooms will appear on it as you visit new ones.
Now it is possible to use any weapon in the list(previously most of the weapons caused crashing or were unusable)
