System:
-New Dialogue Speed Setting Added:
-At Highest Setting, Dialogue Text Auto-Completes
Story:
-Adjusted Chapter 1 Forest Path Grotto Terrain to Minimize Chances of Players Getting Stuck
UI:
-Updated Logic for Dialogue Skipping Input Detection (Any Key Pressed)
-Removed Camera Zoom When Opening Settings
-Remnant of Previously Removed Ball-Size-Matching Settings Menu
-Added "Skip Cutscene" Button
-Only Visible if Any Key is Pressed During Cutscene or Cutscene Previously Viewed
-Updated Some Chapter 1 Dialogue Visuals for Narrative Effect
Fixed Bugs:
-Saved User Settings Not Persisting Across Some Level Transitions/Level Reloading
-Save Indicator UI Not Showing In Some Game Scenes
-Previously Saved Settings Do Not Always Initialize in Newly Loaded Level
-Moving to Training Level in Chapter 1 Base Camp Not Loading Map On Initial Save
-Loading New Level Unintentionally Switches Allies If Player Has More Than One
-When Ball Resets, Ally Accidentally Removed Along With Other Items
-This May Also Cause Issue Where Ally Appears Twice On Ball
-Base Camp Kabuzuna Battle Cannot Be Started If Player Has Completed Both Trainings But Does Training Again
