Patch 0.1.3
General:
- Various gear drops updated.
- Gold Ring crafting cost changed to 2 Bronze Bars, 4 Silver Rings, from 1 Bronze Bar, 5 Silver Rings.
- Book of Strong Spells crafting cost reduced to 30 fragments, down from 40 fragments.
- Chasing Artifacts rewards updated
- Energy Potions also give 15 auto resolves
- Clocks added to The Duel, Magic Academy, and Gleamblades menus
- Drawing/Losing on hard mode in the campaign will not take energy (Assuming you are manually playing the battle)
- Reserved Units can be used by lower leveled accounts
- Battles that take energy display how much they cost
Balance:
- Sordorath
• Innate, King of Alkarn, Physical and Magical Damage bonus increased to 10%, up from 6%.
- Benaiah
• Innate, Counter-offensive, Healing reduced to 4%, down from 5%.
- Adina
• Innate, Diplomatic Solution, Shielding increased to 8% for 30 seconds, up from 5% for 20 seconds.
• Innate, Freedom, Magical Damage bonus increased to 8%, up from 5%.
- Chasing Artifacts
• Savior’s Hand cooldown increased to 16, up from 12.
Bug Fixes:
- Guild Rewards
- Chasing Artifact Labyrithine temporarily removed
- Guild Chat
- Arena replays are correctly capped
- The Duel and Magic Academy display time left instead of counting up
- Class abilities are shown in the unit profile menu
- Auto Resolves use the correct energy (Sorry):
- Some skin icons were not being given out
- Abilities that dispel all buffs also remove shields
- Guild Reserves update when viewing them
