This update adds a post-battle Loot Reroll system, a confirmation step for area and self-target skills, a new look for Critical Shot, fully wired Power Boost and Bless effects, snappier melee approaches across the cast, and a balance pass on archer skills.
Combat & Loot
- Loot Reroll — after a battle, you can now spend gold to reroll the rewards on offer. Mana Core upgrades unlock minor, medium, and major reroll discounts, and a confirmation prompt prevents accidental spending.
- Skill confirmation — wide-area and self-target skills now show a preview and ask you to confirm before being cast, so you can no longer trigger them by accident.
- Archer balance pass — Disarming Shot, Rending Shot, Sticky Shot, Overburst Shot, Fire Arrow, Cripling Shot, and Menace all received tuning along with clearer, more accurate descriptions.
Skills, Animations & VFX
- Critical Shot has a brand-new visual treatment: Tristan and the Tigerian Archer each play their own charged-shot windup before firing.
- Power Boost now has full FX, sound, and a pulsing outline that highlights any character currently affected by the buff.
- Bless is fully wired with prefab, timeline, and dedicated audio.
- Aria has a new dedicated melee slash animation, and now disappears and reappears next to her target when striking in melee.
- Tristan teleports next to his target on all bow skills, including Critical Shot.
- Several actors (Aria, Mimic, Orc, Wolf, Slime) now use a fast disappear/reappear movement when closing for melee attacks.
- Tiger Warrior received tuned animations and a custom move-to-position.
- Tigerian Archer sprites have been refreshed.
Audio
- The Olivewood elite battle music has been updated with a new arrangement.
- The Olivewood battle theme and Quiet Ruffians now have improved looping and instrumentation.
Bug Fixes
- The inventory cursor no longer gets stuck on an empty slot after using the last item of a stack — it now moves to the previous valid slot or page.
- The Bless effect no longer plays when its caster is inactive.
- Fixed an issue with Orc behavior in certain combat states.
- Fixing black screen on Ruffian Ambush event.
- Various small sprite-position fixes.
