Hello everyone! Following some much needed R&R after our pre-Early Access release sprint, we’re back on track bringing Political Arena to life.
Log System
Created the architecture for a log system to chronicle in-game activity. Currently the system is just tracking vote scheduling and results, grudges and cosponsorships, but will grow more comprehensive in time.
HUD UI now delivers most significant updates (votes scheduled in your chamber and committees, cosponsorships of your bills, etc).
An expandable log window allows you to see all recorded logs of every importance and type.
Logs currently do not persist between saves.
Staff System
Refactored UI to prevent visual glitches
Rebalancing
Happy staffers less likely to fire the ‘Staffer Wants to Quit’ event.
Broader range of skills of applicant staffers
“Bottom of the barrel” staffers when are running out of money made more terrible
Potential hires now listed in descending order of salary, to better reflect that their primary skill isn’t the only determinant of their value
Fixed tutorial bug that was preventing hiring of staffers when loading or starting a new game without quitting the application
