
This post introduces features that are currently in development for UNDERDEEP.
Behavior Policy Settings
You can set a character’s behavior policy for each tile (coordinate) on the map. During auto-play, characters will prioritize actions that follow the policies assigned to the tile they’re on.
Examples of available policies:
A: Go North
C: Go West
E: Use Potion
F: Do Evil
G: Do good
You can assign up to two policies per tile.
One of the fun parts of the game is experimenting with different setups—routes focused on uncovering unexplored tiles, routes that prioritize efficient character growth, or high-risk treasure-hunting routes that ignore danger.
