Hello there.
Since when is it over an entire week into November...? Still, better than last month.
This month is going to be similar to September, except my goal is bigger, with less of a base to build off of. I might have to break it into two months, but I'll try to get it done in one month.
This Month
Claudia has a little bit of dialogue right now, with one event and a half-dozen hang-out dialogue events. My next goal is to finish her story, entirely.
Which... Is a big ask. I had a plan for Ori, I knew what each of her events should be about before I started. I also knew I only needed 4 events for Ori, because one of them takes place later in the game after you've finished everyone else's stories. While Claudia needs all 5 events, and I only had an idea for the last event. (And I quickly decided the first event that's already written won't do.)
I do have two big advantages! I have more experience, and I have more of a framework! For example, I hadn't even considered the idea of an event being broken into two days when I was writing Ori's story, now I can just do that.
I also realized a tool I used for my D&D games can be used here in a completely different way. Obsidian lets you draw flowcharts with text on the nodes and connections. So... I can write what Claudia says, then write how the player responds, and then her response. Even linking nodes back together if the dialogue merges.

Yes, this is me coping, I do not think I can fully finish Claudia's story in this month. I need to write her story, figure out rewards, actually implement them with visuals, write hang-out dialogue for her, link everything up together in the engine, and misc things like set up the journal entries that unlock as your understanding grows. All while also writing some E-mails this month, too... But I can dream!
One other thing I'll call out here, Claudia is currently using programmer art made by me because I do not have the resources to commission Gungsp for actually good art.
I might go through all her art and just add some post-processing effects, though. I saw a neat guide. Although the effects are kind of subtle... It might be a fun distraction though.

