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Refunct Update 10

Hey all! Refunct Update 10 is now live which improves movement, optimization and more:

  • Added mid-air step-up mechanic making movement smoother by adding leeway when barely missing edges on landing
  • Added 10-40% resolution scale for extremely low-end systems
  • Improved climbing at steep angles
  • Improved collision consistency by always using flat movement base
  • Improved performance using LODs, model and render tweaks
  • Fixed jerky physics while moving on rising islands
  • Fixed camera dipping into water in rare cases
  • Increased minimum required climb height slightly
  • Tweaked button collision by tapering off the top to fix sliding in rare cases with the collision changes