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Refunct Update 11

Hi all, Refunct Update 11 is out improving movement, controller input, performance and more:

  • Improved controller movement and aiming
  • Improved performance by optimizing meshes and materials
  • Improved settings gamepad/keyboard navigation
  • Increased collectible collect radius
  • Increased max grounded step-up height slightly
  • Increased max mid-air step-up height slightly
  • Increased ghost jump time slightly
  • Fixed crouched step-up collision issues in rare cases
  • Fixed clipping into geometry after climbing in rare cases
  • Fixed incorrect field of view when restarting during outro in rare cases
  • Fixed noticeable near shadow cascade transition
  • Fixed outro time hour formatting at 1000+ hours
  • Tweaked field of view range to 80 - 120
  • Tweaked sensitivity range to 10% - 400%
  • Tweaked controller diagonal move deadzone
  • Removed support for binding mouse scroll wheel
  • Removed resolution supersampling support

Thank you!
- Dominique