Spring greetings! The Chamber of Deputies brings another terrifying update in the form of renovation work on the Chamber of Deputies—primarily the ground floor. More will follow. The game itself is now fully functional following the introduction of 3D characters and runs better than before. Of course, there are also bug fixes and plenty of other minor improvements.
Main Horror
Parliamentary Remodel. The first new rooms have been added, and adjustments are being made where they’re really needed—whether it’s narrow hallways, confusing paths, or empty spaces. New additions include a parliamentary strip club, Čapí Hnízdo, a fitness room, Alenka’s photo studio, libraries, fully functional restrooms, and a new room. There are also plenty of hidden spots and corridors. Much more is on the way.
Custom Mode renovation. After adding 3D characters and voice lines, it had to be deactivated. Now, finally with a better interface, you can customize up to 10 enemies—whether it’s their appearance, 3D or 2D, behavior type, or speed. Likewise, new variables have been added for players to customize game modes, as well as changes to player speed, jump intensity, and flashlight. You can have endless fun! And there’s much more planned.
Lighting overhaul and optimization. I’ve finally put more effort into baked game lights—they no longer cast shadows into other rooms and instead cast shadows correctly onto objects. It’s much cleaner now. Optimizing various objects used to cause issues in the past, but hopefully it’s better now.

Minor Scare Factors
Classic Horror – More Rewards Added. Completing the main game is harder than it was at the start. That’s why I’m adding a few extra rewards. If a player collects more than 10, the additional ones will be bonus rewards, such as Patriot Points.
Various previous bugs in Custom Mode have been fixed. For example, incorrect enemy spawning or limited modification settings.
Mr. Kyvadélka’s character lines will now play sounds even while patrolling or chasing.
Theft mode. Be extra careful when loading valuables into the van—the enemy might be following you!
The game will no longer pause if the player clicks outside the game window.

The game’s final release is approaching. The next update will be version 0.8, which will mark the completion of the Chamber of Deputies’ reconstruction. This will conclude the main phase of the process, during which we focused solely on adding new content. On the path to version 0.9, our goal is to improve the game in every aspect based on feedback, particularly in gameplay, UI, and UX. We might also fix Patriotism—the in-game currency—to support gameplay time in unlocking characters, modes, and challenges. In this phase, I plan to focus on promoting the game.
I’m inviting you to join our Discord server, where we can discuss everything that needs to be addressed!
Once again, a huge thank you for all your support, the joy of playing, and the scares from our dear familiar faces. Ejchuchu!