Hi everyone!
Thanks for participating in the playtest of the Waking of Haven. I've collected a lot of feedback from the initial playtesters and now it's time to start patching things up in preparation for Next Fest and a public demo. That means taking some components of the game out for now, so please expect the game to feel more polished but thinner as time goes on.
Importantly, I've taken out the ability to save progress over time. Quick play (which does not save progress) and the tutorial will be all that remain for now.
Additionally this patch introduces lots of new maps, bugfixes and 100+ new items and armaments which are intended to synergize well with the 6 playable characters, along with a system that makes acquiring synergistic items more likely and less random.
Thanks!
-Kingfish
