Steam Next Fest is over!
a lot of people played the demo of Survivors Gate and I got plenty of feedback to make fixes and improvements to the game. Here is a list of some planned features / changes:
Better difficulty balancing. Levels will be split in progressable stages for a better controlable difficulty curve and unlock progression. Expect an easier and smoother start while we can ramp up the difficulty later.
Multiple weapons and upgrades will receive a rebalance, redesign or replacement (e.g. artillery bow will be scraped and instead introduce the heartseeker bow with homing projectiles).
Stats screen to track and display what upgrades you collected so far and your character power.
Classes will now have different stats to fit more into their class fantasy.
Quests will be expanded with different categories, more to unlock and filtering options.
Add more unlockables in the market (weapon and armor slots and other things that customize your runs).
Leaderboards.
New upgrade source for more build customization (I have tested some ideas here that are promissing but nothing set in stone yet).
And obviously fixes to bugs that where reported from the demo.
Thanks again for playing and if you want to stay in touch with the latest infos about Survivors Gate than also join our DISCORD
DEMO will stay up for a little longer before I take it down ;)
Cheers
