Level Fixes
- Fixed a critical softlock caused by a wall breach in Level 3 (Sector A1) — added virtual walls to block the unintended path
- Fixed bullets hitting the window frame instead of enemies in the Level 2, Sector D building
- Fixed a jetpack exploit allowing players to skip the boss fight in Level 4 (Sector A2)
- Fixed sentry drones duplicating when re-activated after leaving and returning to the area (Level 2)
Text & Tooltips
- Fixed the recharge station tooltip — now reads "Feeling drained?" instead of "Refill you"
- Removed the lock-on reference from the "Move" tooltip (no lock-on tutorial existed)
- Fixed the jetpack tooltip — now says "Pick Up" instead of "Catch the jetpack"
- Optimized Level 1 tooltips for more precision and corrected key references
Demo
- Level 5 is now clearly locked in the demo version, with an on-screen message inviting players to continue and leave a review
