Patch Notes – Bug Fixes
These bugs were all reported by you, the community — without your sharp eyes and detailed feedback, I wouldn't have been able to fix my game this fast. Thank you!
HUD & UI
- HUD keybind prompts now update dynamically when keys are rebound (no longer show outdated bindings)
- Added option to disable the in-combat HUD keybind display for keyboard players
Controls
- Reworked key binding menu: keys now grouped by category (Movement / Sword Combat / Drone Combat)
- Fixed mismatch between HUD, Controls menu, and actual assigned key for using a Medic
Renamed "Hit" keybind to "Attack/Hit" for clarity (covers melee and aimed companion fire)
Text & Tutorials
- Fixed "pick up the Medkic" typo/inconsistent naming
Removed lock-on reference from the "Move" tooltip (no lock-on tutorial existed yet)
New Features
- Added an in-game link to the Steam guides for players who want a deeper understanding of the gameplay
Level Fixes
- Fixed potential soft-lock when vaulting onto the 3-tier shelf in the second tent area
