Patch Notes
Display & Performance
Fixed several issues with fullscreen and windowed mode, including resolution settings being stuck/greyed out. Display options now scale and apply correctly in both modes
Added a "maximized" window mode to stop the window from resizing itself when settings are reapplied
Fixed visual flickering during scene transitions when recording with OBS, Discord, or other capture software
Discord Rich Presence is now optional and no longer crashes the game on Mac/Linux
Bug Fixes
Fixed the conductor piano note dialogue choosing the wrong response/branch
Fixed stairs in the Lucidia scene not rendering properly
Fixed collision issues by the Heart Tree boss door
Fixed submenu list items not responding to mouse clicks
Fixed Nylo's death not triggering properly when killed by a blocked attack
Adjusted item drop tables so items no longer appear before players have the context to understand them
Save settings now safely adapt when new options are added, instead of overwriting or breaking existing saves
Accessibility & UI
Added a toggle for a glowing drop shadow effect
Drop shadow is now much more visible below Lumia
Added a pulsing outline around focused targets in combat for better visibility
Made the inventory UI more compact and adjusted equip slot visuals to match
Disabled scroll wheel input in the credits screen
Intro splash can now be skipped with any button or key press
Visuals & World
Dreamkin now auto-summon to 1HP out of combat if they were downed
Added a revive mechanic if you lose a Dreamkin during a combat encounter via a consumable called the Dawnflame Tonic
Added new item chests and swapped out some older ones for new revive item
Slightly enlarged the chandelier hitbox in the Lullaby Express platforming section
Various under-the-hood rendering and animation improvements for smoother visuals overall
