Here is a list of changes you will find on v3.2 of DREADMARROW!
-Dungeon 2 exit fixed.
-Darklord has a buff (health and defense).
-Dungeon 3 exit now fixed.
-Mini-boss Cerberus buffed (health and defense) and immune to debuffs.
-Dready Skulls on dungeons maps now move!! So cool!
-Dungeon 4 plants fixed! No longer floating.
-Scythelord buffed (health and defense).
-Renamed Cane to Staff.
-Starter weapons for all classes equipped by default.
-Controller Config now in game.
-Fixed lack of MP potions (dropped by more enemies)!
-Raid Boss 1 has own map!
-Resurrection (Spell) by Priest / Priestess level 10 and Clerica and Paladin level 20.
-Paladin and Clerica receive Cure (Spell) at level 10.
-Snake miniboss with guards added!!
-New armor and weapon drops added (tweaking bosses and enemies).
-Ranger now has Spreadshot (Skill)!
-Ninja now has Throwing Stars (Skill)!
-Mimic Chest added!
-Set weather effects to end on transfer to dungeons.
-Made bows act more bowlike.
-Red Dragon and Black Dragon no longer have debuffs like poison, sleep, decay, bleeding or burning.
Thanks so much!! We hope you enjoy DREADMARROW Prealpha v3.2!!
-Necro-
