Hello everyone! Thank you for playing the INTO THE AETHER Demo! It's been amazing seeing our small but dedicated community play the game. We are releasing a new patch 1.0.1 to address some common bugs. This patch also contains mastery bonuses for all the party members!
New Level 10 Mastery Bonuses
It was always planned that all the party members would get small upgrades to their skills when they reached Level 10 (which is the level cap for the demo and the upcoming Chapter 1). This is known as a Mastery Bonus, and is a mechanic that will allow skills to get upgrades as you level up. However, in 1.0.0, these were missing. We're adding them now to reward players who decide to grind out to the maximum level cap!
Celeste Mastery Bonus - Soulfire can target all enemies.
Clarence Mastery Bonus - Double Tap deals more damage on it's second Attack. (Available only to Aetherblade Clarence)
Trinity Mastery Bonus - Dawn Sigil's turn duration is extended, and the elemental damage increase it gains is slightly boosted.
Bugfixes in 1.0.1
The window for the game no longer displays (DEBUG) in it's title box.
Removed instances where you would need to press a confirm button again in order to progress the Mother Bourde's enemy phase.
Fixed instances where some console button prompts would display the wrong button for sprinting and opening the menu.
Fixed an issue where Dark Thunder Strike skill's tooltip would mention it granting Paralyze status at an 100% chance, where it was actually a 50% chance.
Fixed an issue where the Dark Ice Shatter skill's tooltip would be out of bounds from the text box.
Fixed an issue where sometimes a party member would have negative SP values.
The Victory Aftermath screen can now also be progressed by pressing Enter on the keyboard.
Trinity's Dawn Sigil skill and it's subsequent follow-up skill Magick Burst has been improved and altered in various areas.
Magick Burst's follow-up occurs faster for a more satisfying experience.
Magick Burst has slightly improved VFX.
Magick Burst's damage value was slightly nerfed. (For some reason, it was doing as much damage as an Elemancy spell, despite it saying it did light True damage. It still does a good amount of damage, though!)
Magick Burst has a unique icon and doesn't reuse the Elementia icon.
Magick Burst now displays total damage at the end of the skill.
Dawn Sigil's tooltip has been updated to have proper formatting and icons.
Fixed an issue where the Instagram link did not properly link to the correct page.
The Starry Hill Revisit Room (going into the high school after leaving it) now properly works, allowing players to properly explore the school and not get trapped inside it leading to a softlock (Already implemented in a hotfix)
