Data Reset
All player progression has rolled back to zero
The structure of the universe has been modified
General
General performances improvements
Reworked universe generation
Added 7 small first-person instances to the generation
A few minor changes to which sectors contain which resources
Major refactoring of planetary resources. It should lead to major performances improvements on planets surface
Rework docked ship status. Should fix various bug, including :
After a deconnection or a crash during the undocking process, the ship could get stuck inside the Station
Sometimes, after a first ship creation or a modification in the station's shipyard, the ship was not visible in the dock
Reworked cinematic sequences (docking, undocking, landing pad). Some visibility issues still remains when viewing other player's ships, we're still working on it
Set Simple Hose Pump and Liquid Tanks as uncraftable, temporarily
Improved the ship visibility in docks during the tutorial
Rewoked player death
Slightly increased crafting costs of Construction Tool 2.0 and Construction Tool 3.0
Nerfed wreck and instance loot so as to reduce impact on progression (might have over-nerfed a bit. We will see)
Corporations
Added permits to corporations, purchasable with corporations credits
Added licences to corporations, purchasable with licence points
Ships and bases can now be transferred to a corporation
Fixed credit transfer to corporations
UI
Added more item categories
Fixed categories in the science UI
Replaced some generic icons with more specific
Fixed scroll issues in the warehouse UI
Ship editor
Added a feature to resume ship editing after a disconnection
Added more permits for ship customization (decals)
Disabled the "create ship" button when the limit is reached
