Welcome back to the frontline!
As you might have noticed, we have began to engage our community at a daily basis on Facebook. A closer connection with the community to reinforce our mutual bond is the aim.
On a more important note, here are the selected map candidates for voting which of these will make its way as a community pledged map for Multiplayer. Check the poll out on our Facebook page. The poll will last for 14 days to enable all our members to participate.
Back to real business...
Urban Warfare, part I
In Gates of Hell we want to revamp the urban combat theme. Until now the buildings have just been mear tools that infantry have been able to use to take potshots out of windows. They are good environment elements for tank combat, infantry tactics, etc.
However, we wanted to take buildings a step further. For instance, walkable/interactable storeys and floors, large ruins and apartment blocks for city nuclei to give a feel for the real environment, etc. Being able to 'direct control' your way through (and within) the mass of destroyable ruins will give a new feel for urban combat which was otherwise left behind, especially in Multiplayer. We have a small portion that we can show at this stage but it will grow to something very significant for the overall game itself.
Tell us what you think, here is a small snapshot.
View picture in HD (1920x1080) here
Cule.
