Call to Arms - Gates of Hell: Ostfront

Barbedwire StudiosDigitalmindsoft

Released
Jun 11, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Devblog #166: First to Fight

    Community members! This week, we announced our “First to Fight” DLC. In our announcement, we said we would elaborate further, and in this blog we will do just that. Introduction We are very proud to introduce Poland as the next faction for Call to Arms - Gates of Hell. We choose

  2. Developer post

    The Next Faction & Content Update 7

    Dear Friends! September 1st marks the anniversary of the invasion of Poland and the beginning of the Second World War in Europe. With that in mind, today is a fitting day to reveal the next faction coming to Call to Arms - Gates of Hell. Poland will be our next paid DLC faction.

  3. Developer post

    HOT FIX 1 V1.065.0

    Change Log Fixed crash in online play from Update 1.064.0 Fixed for ever growing memory consumption by mp statistics Optimized (small) network traffic bandwidth (message batching)

  4. Developer post

    Our Special Sale Started!

    Community members! We are taking part in a very special sale this week. It’s a one week sale only, so get that discount while you can! Discount This sale for Call to Arms - Gates of Hell is already the 6th this year. We’re spreading the word once more - get your dose of replay va

  5. Developer post

    Devblog #165: New Conquest Features!

    Community members! Today, our 69th game update goes from Open Beta to the live version. This Open Beta lasted longer than usual to ensure that mod creators would have time to adapt their creations to the latest game version. Conquest The most important changes in this version are

  6. Developer post

    Update 69: V 1.064.0

    Change Log Conquest Added new feature to Conquest: "Skip Preparation Time" - Preparation time has been completely recoded to run through the conquest game .set file instead of being semi-faked through a delay in Bot's behavior scripts. - This change allows for several new feature

  7. Developer post

    Devblog #164: Sale!

    Dear Community Members, the Steam Summer Sale has started! Call to Arms - Gates of Hell will be on sale for 2 weeks, so get it while you can! We’ve also been working on a big game update, with Conquest as one of the main subjects. Steam Summer Sale This sale will run for 2 weeks.

  8. Developer post

    The World War II Games Sale Started!

    Community members! We are taking part in a very special sale this week. It’s a one week sale only, during which a few selected World War 2 Games will be on a discount. This week also marks 81 years since the end of the war. World War 2 Whether you like it realistic or not, the Wo

  9. Developer post

    Update 68: V 1.063

    Change Log Highlights Added separate pathing profile for prone/crawling humans so they do not vault over objects. Kneeling and standing humans will continue to use vault-able objects automatically. Added per shell penetration and max range data to the weapon sections in the unit

  10. Developer post

    Devblog #163: another Open Beta!

    Community members! We have been working hard to get more content out for the next DLC, as usual. In this blog, you’ll see some development images of the “other” update we’re working on. Besides that, we’re about to launch an Open Beta for the next game version, which is a follow-

  11. Developer post

    Update 67: V 1.062.0

    Change Log Highlights Added new feature 'auto vaulting'. Infantry when given a move orders can now path and jump over vaultable objects (fences, sandbags, low walls, etc) Added new feature 'manual vaulting'. While direct controlling a human, either in classic direct control or 3r

  12. Developer post

    The Steam Spring Sale has started!

    Community Members! It’s time for the Steam Spring Sale, which will offer you a crazy discount for one week only. This is the perfect moment to expand your collection, or - if you’re new to the game - finally get your hands on a WW2 RTS and its DLCs We’re also releasing the qualit

  13. Developer post

    Game Update & Spring Sale Announcement

    Community members! Because we’ll be taking part in the Steam Spring Sale, we think today is a really good moment to bring some QoL changes to Call to Arms - Gates of Hell. We have several changes lined up, and now it’s time for you to try them! Of course, and as usual, we have se

  14. Developer post

    The Steam PvP fest is here!

    Cover art by @Maplee Community members! We have updated the game with a number of changes, to celebrate the fact that we’re taking part in the Steam PvP fest. Last year, Call to Arms - Gates of Hell was on sale no less than 8 times; the PvP fest is our first sale of 2026. Game up

  15. Developer post

    Update 66: V 1.061.0

    Update 66: V 1.061.0 Change Log Highlights Added 'idle' animations for humans while in cover ('idle' is a state that occurs when no enemies are detected after a certain amount of time) Added Ram Kangaroo Mk.I and Mk.II to Finest Hour DLC Added Last Stand Game mode to more maps (s

  16. Developer post

    Game update 66: Open Beta

    Community members! We will kick off the year with our 66th game update. We have a lot of very nice additions and a good number of QoL changes for you, and it’s going in open beta today! This blog is about the changes and how to opt in to the Open Beta. Most of you will already be

  17. Developer post

    The 2025 Winter Sale is here!

    Community members! Following the release of the “Finest Hour” DLC it is now time for something else. The Steam winter sale is here, and we’re taking part in it! Finest Hour Release About 2 weeks ago, we announced the release of the “Finest Hour” DLC . We are very happy to see the

  18. Developer post

    Update 65: V 1.060.0 (Hotfix 6)

    Change Log Conquest Reverted economy changes for attacking AI in Conquest that were introduced in recent patch Updated SAS sections to official TO&E Updated Soviet defender to possible have higher tier (mid war soldiers) earlier in the campaign Fixed German defender possibly

  19. Developer post

    Update 64: V 1.059.0, Finest Hour - Hotfix 5

    Change Log Conquest Updated research cost of some units in commonwealth tech tree Reduced CP cost for Crusader tanks in conquest Reduced CP cost for Ostwind and Wirbelwind in conquest (-5) Fixed missing in-game icons and localization for Commonwealth support strikes for conquest

  20. Developer post

    Finest Hour - Hotfix 4

    This update will only download for players who play in turkish or chinese. Fixed missing turkish translation to the game Fixed some missing entries in the chinese translation