
We’d like to briefly introduce the team - using nicknames. In the future, you’ll be able to ask questions using these nicknames to address a specific developer directly.
Rogualex - level 80 programmer, the technical core and iron heart of the team. Possesses high intelligence, powerful expertise in his craft, and the ability to be in multiple places at once. Outwardly resembles a majestic wizard from classic RPGs. Has been crafting games for 21 years already and has fuel left for at least another 50. During his career, he has worked side by side with major companies such as MyGames and Alawar.
Andrekazer - apostle of ideas, senior+++ extra golden premium game designer (by his own estimation), generator of concepts, the cool head of development. His hands are like the gloves of Midas - everything he touches turns to gold. When Andrekazer isn’t sleeping, he’s game designing - and he’s never sleeping. Has been paving the way to creating great games for 9 years now, marching under the banner of MyGames and other powerful studios.
Already far from being green beginners, but brave seasoned men, THEY met in the virtual tavern to discuss the state of the gamedev market. In passing, Rogualex dropped a couple of precious lines about his old prototypes and even showed them in action. And so the nights went on (just two of them), thoughts were thought.
What Andrekazer saw wouldn’t let him rest, so he took up his scrolls and sketched out a presentation that modified Rogualex’s idea. The new blueprints looked extremely attractive and inspiring to both of them. That’s when THEY realized: this is it! The real thing! And so they began the standard procedure of developing a project from idea to release, following the proven methods of experienced specialists: GDD, roadmap, marketing plans, and so on.
Somewhere along the way, the decision was made to create an indie studio and name it Standalone Pixel Studio.
Thank you for your attention!
