New features
Make camera automatically follow player orientation when not moved manually
When using MaK, added switching camera-lock targets by moving mouse in direction of target
Balancing
Slightly increased Pumping Vine leg hitboxes
Bug fixes
Fix a bug where the Focus regeneration of Bloodsprings could be exploited during boss fights
Fix a bug where alt-tabbing out of the game would make cutscenes unskippable on keyboard
Misc
Hit stop now freezes player & target animation instead of the whole game
Reduced hit-stop intensity
Added Bloom intensity setting
Removed distracting potion lights on player
Increased intensity of parry sound
