Version 2 of Moonstrider is here! Some major changes this update, primarily to the game economy. Gems are a bit rarer and there should be more interesting decisions to be made. Plenty of item tweaks, a windowed mode, and all reported bugs are (hopefully) fixed. Let us know what you think of the changes!
Balance
- Bosses drop no gems, slightly less health
- Merchants drop more gems on death
- About 5% less fuel ore spawns
- Slightly increased stronger ore spawn rates
- Tweaked ore refining values
- More interesting options for stronger ores
- Significantly buffed Incinerator Drone
- Decreased Megalith stun range by 15%
- Buffed the Mechasign
- Killing a merchant causes no merchant to appear next level
- Changed Optical Array to +33% view distance
Graphics
- Windowed mode. This hasn't been extensively tested yet, so please let us know of any glitches if you're using this
- Controls now visible on character selection screen
- Active Use items have a blue aura
- More impact when the player is damaged
Audio
- Made Poero Drone and Hazard Warning sounds quieter
- Fixed rocket boots sound looping on tutorial
Misc
- Finishing the tutorial starts the main game
Bugs
- Fixed use item icons scaling in the gui
- Can no longer mine resources while upside-down
- Rebound use item keys don't display when not in use
- Jumping while picking up Jetpack no longer crashes
- Merchant & Item boxes no longer generate a glitch item
- Dynl Warrior should no longer grow huge