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Update #2

Version 2 of Moonstrider is here! Some major changes this update, primarily to the game economy. Gems are a bit rarer and there should be more interesting decisions to be made. Plenty of item tweaks, a windowed mode, and all reported bugs are (hopefully) fixed. Let us know what you think of the changes!

Balance

  • Bosses drop no gems, slightly less health
  • Merchants drop more gems on death
  • About 5% less fuel ore spawns
  • Slightly increased stronger ore spawn rates
  • Tweaked ore refining values
  • More interesting options for stronger ores
  • Significantly buffed Incinerator Drone
  • Decreased Megalith stun range by 15%
  • Buffed the Mechasign
  • Killing a merchant causes no merchant to appear next level
  • Changed Optical Array to +33% view distance

Graphics

  • Windowed mode. This hasn't been extensively tested yet, so please let us know of any glitches if you're using this
  • Controls now visible on character selection screen
  • Active Use items have a blue aura
  • More impact when the player is damaged

Audio

  • Made Poero Drone and Hazard Warning sounds quieter
  • Fixed rocket boots sound looping on tutorial

Misc

  • Finishing the tutorial starts the main game

Bugs

  • Fixed use item icons scaling in the gui
  • Can no longer mine resources while upside-down
  • Rebound use item keys don't display when not in use
  • Jumping while picking up Jetpack no longer crashes
  • Merchant & Item boxes no longer generate a glitch item
  • Dynl Warrior should no longer grow huge