Fixed a game-crashing bug, and while I was puttering around the code fixed a few miscellaneous bugs. Some miscellaneous optimizing happened as well, simplifying some planetary effects and reducing the number of draw calls to keep your GPU happy!
-Getting critical hits while using Nadia no longer crashes the game
-Meteors stop advancing when game is paused
-If you clip into a wall, you can always walk out of it
-Miscellaneous optimizations