The biggest update yet! Several new items, from the low-level buffs to ridiculously powerful late-game enhancements. The first creatures of a brand-new alien race, the KaasTau are scattered around the galaxy as well; symbiotic plant-machine hybrids with a focus on summoning and ranged attacks.
Most exciting though, is character progression! Each character has three challenges, from resource gathering, defeating bosses, moving quickly, or finding secret areas. Completing a challenge gives items, resources, or special maneuvers. Let us know what you think!
Content
- Each character has 3 challenges to complete for some extra firepower, resources, or tricks
- Pause menu displays controls and play time
- Seeded runs with 36^8 possible seeds
- Three new basic items: Decennial Bloom, Photosynthesis Gland, and the Combat AI
- New superpowerful items as late-game Boss rewards.
- Three of the KaasTau
Balance
- William is unlocked earlier, after reaching the Space Station
- Health drops are more forgiving, with a chance of drops as long as you're not at full HP
- Changed solar system sizes; smaller early game, larger late game
- Increased Supernova countdown by 50s
- Decreased Shield Ore spawns
- Viktor's Shield Beacon gives 3 temporary shield
- Shield Beacon has slightly larger radius
- Heimdall AI's main cannon shots are slower and weaker
Bug Fixes
- Gun recoil will no longer pull you forward
- Play time no longer increases while loading or paused
- Jumping between planets resets Emergency
- Fire Slugs should no longer grow arbitrarily large
- Emergency Beacons don't trigger on the Space Station