
Hey Everyone,
First off, a huge thank you to all of you who joined us in the first Dust Walkers playtest! Your enthusiasm, feedback, and the stories you’ve shared about your gameplay have been incredible. Every comment, bug report, and idea has helped us shape the future of the game.
Over the past few months, we’ve been hard at work behind the scenes — fixing bugs, refining mechanics, and making improvements across the board. And now, we’re thrilled to share some exciting news:
Playtest #2 is Here!
This next playtest will introduce our fully overhauled game mode, packed with new features and challenges:
New Enemies – fresh enemies to test your strategies.
Hostile Turrets – deployable hostile defenses to change the flow of combat.
Hostile Buildings – expanded hostile structures to explore and interact with.
Boss Spawn Changes – revamped spawn to keep encounters dynamic and unpredictable.
We can’t wait to see how you tackle these updates and to hear your thoughts on what feels exciting, challenging, and fun. Your feedback is what drives us forward, and this playtest is a big step toward making Dust Walkers the best experience it can be.
