This update buffs the Venom Queen and her poison-bug archetype (11 cards), improves opponent matchmaking, and includes save-loading performance improvements.
1. Venom Queen Archetype Buff (11 cards)
🐝 Venom Queen (Gold · Hero)
Base Poison 10 → 15
[Battle End] Eggs created 2 → 3
Faster passive growth: for every 2 pieces your side creates, gain +1 Poison and +20 Life (was: every 4 pieces, +10 Life)
Venom Queen · Level Skills
L5A (buffed): [Sell] an Insect/Alien Bug → all your battlefield pieces gain +150 Life (was +100), and now also +2 Poison
L5B (reworked): [Buff] All friendly Insect and Alien Bug pieces gain +50% main attribute — a halo that recalculates with your lineup; newly played bugs benefit automatically, with no stacking or fading
L10A (buffed): when an Insect/Alien Bug dies, apply poison equal to 25% of the Queen's current Poison to a random enemy piece (was 5%) — the stronger the Queen, the deadlier the poison
L10B (expanded): trigger races expanded from "Animal" to "Insect/Alien Bug" (on bug death, self and adjacent pieces gain +1 Haste)
Supporting bug pieces
🪰 Firefly Venom Bug / Resurrected Firefly Venombug (Iron): Deathrattle +2 Poison → +4 Poison
🪲 Stinger Bug (Silver): evolution threshold — total poison applied by your side 1000 → 500
🐝 Venom Broodmother (Gold): every 100 → 60 poison applied, create 2 Firefly Venom Bugs
🥚 Alien Hatchery (Gold): hatch counter 200 → 150
🦠 Calamity Bug Mother (Silver): card text corrected — the effect has always targeted the enemy battlefield; the text wrongly said "your side"
2. Other Card Adjustments
⚰️ Plague Corpse Cart (Silver)
Removed the Human and Cultivator race tags, keeping only Scourge — it no longer counts toward Human/Cultivator synergies
3. Matchmaking Improvements
Opponent selection for player battles has been improved.
4. Performance Improvements
Save loading is significantly faster — shorter waits when entering the game
Thank you all for your support and feedback — may your hives blanket the entire battlefield! 🐝
