[New]
New - Some game sound effects
New - Evolution can absorb the permanent attribute values of the original unit
New - Skeleton King adds a new skill [Blessing] [Battle Start]: Destroys itself, and the unit on the right gains all its attributes
[Deleted]
Deleted - Dragon Knight level 21 event
Deleted - Dung Beetle support entry
Deleted - Skeleton King 5C skill
[Fixed]
Fixed - The issue of missing effect description for Gladiator
Fixed - The issue where Ghoul talent can trigger in the preparation zone
Fixed - The issue where cards that can evolve into mounts, when riding a mount into battle, cause evolution to freeze. [Now the mount will be retained after the battle ends, instead of being ridden immediately]
Fixed - Abnormal numerical calculation issue when splitting mounts
Fixed - The error reporting issue with Anubis skill
Fixed - Abnormal cumulative value issue with Venomous Queen
Fixed - The issue where the attached description of Death Whisper displays abnormally
Fixed - The issue where skeleton attacks do not grow in Skeleton King's 5A skill
Fixed - The incorrect experience issue when Lone Hero evolves into Warrior
Fixed - The abnormal function issue of the Reproduction Edict talent
Fixed - The freeze issue caused by Passing Fire
Fixed - The issue where the evolution effect of cards evolved during battle is not displayed
Fixed - The issue where the Human Resources Manager effect fails
Fixed - The issue with the skill description of Spartacus variant hero
[Optimized]
Optimized - Descriptions of some units
Optimized - Multilingual translations
Optimized - Improved keyword descriptions for discovery, creation, and evolution of some units
