Game Balance Adjustments
Dragon's effect modified: For every 3 kills, +2 Burn → For every kill, +2 Burn
Chainmail effect modified: Primary attribute changed to Attack, Armor stacking equals own Attack
Cheerleader: 2 Acceleration → 1 Acceleration
Shielded Giant: 300 Armor stacking → 200 Armor stacking
Decaying Doll: When an adjacent unit [acts], a random enemy unit on the battlefield [temporarily] loses 20% of its maximum HP → When an adjacent unit [acts], a random enemy unit on the battlefield [temporarily] loses 10% of its maximum HP.
Decaying Doll: Default stacking cap 3 → 2
Mechanical Ancient Tree: Default stacking cap 3 → 1
Humanoid Armor: Default stacking cap 3 → 1
Nerf to Yin-Yin Worm
Little Pig enters: +1 Gold Coin → +2 Gold Coins
Event Adjustments
Skeleton King Level 6 event [Bell Choir] reward quantity changed to 1
Adjustments to economy-related events
Weakened monster stats and effects for the first 6 days
Talent Adjustments
Weakened Nurture talent
Bug Fixes Affecting Game Flow
Fixed an issue where abandoning a match during the tutorial caused the tutorial to freeze
Others
Fixed a bug preventing windowed mode from running
Fixed a bug where resolution settings did not take effect
Fixed a bug where taunt was applied to units without HP
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