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The Nameless Mod (2.0) - ABI Update Released


Intro:
- Fixed Scara not lipsyncing.
Chapter 20:
- Added a medical bot to the downtown district.
- Apartment basement security is now friendly until you enter the basement to prevent them hearing sounds immediately.
- Better audio for Hoover.
- Doppelganger bridge now moves into place properly and isn't frobbable.
- EvilInvasion should no longer mention the EMP pistol if you already got it before choosing a side.
- Fixed Glottis not giving an aug at times when bought.
- Fixed WC roof security being friendly when allied with PDX.
- Fixed ZP leaving the bar too early.
- Fixed a computer with IRC not having the option.
- Fixed a datacube falling out of bounds in DXO.
- Fixed a shotgun with bad rotation.
- Fixed a typo that allowed WC players to use the PDX HQ front doors.
- Fixed all items losing collision when pressing the flush button.
- Fixed an oversight where Phasmatis wouldn't give you the silencer if you didn't initially have space... again.
- Fixed bad jump in the N00bz conversation making the Kale arrest convo go to lethal convo.
- Fixed bug where checks for carrying Kale in hand or being drunk would bypass all other flag checks.
- Fixed possible issue with UC spawned items falling through the world when unequipped.
- Fixed regeneration insta healing doppelgangers back to full health.
- Fixed shelter zones for WC roof.
- Fixed the Partyzone datapad about Meggie not working.
- Fixed the wrench bonus not working.
- Fixed visual issues when summoning items from a UC.
- Fixed weapon shop locker pivot point.
- Gabriel Syme now reacts to theft.
- Jim now gets to play his animation before Trestkon asks what he did.
- Made the downtown rain diagonal.
- Moved skillpoint bonus from killing Evil to uploading the virus to avoid hurting non-lethal players.
- Reduced chance of softlock when trying to get free subway pass.
- The unusable computer is now useable with the lights out game.
- Voodoo teleporters in the shop should now only activate by Yardbomb's will.
Chapter 20/22:
- Added 14 different Narcissus deaths.
- Disabled Pimp-Jojo for WC players because it just doesn't make sense from a lore perspective.
- Firewalls now appear in the weapon shop once it's locked off as a crime scene.
- Fixed a floating turret in TG's room.
- Fixed a guy with 10 pistols.
- Fixed a softlock if the player kills Raving and Andreus, goes to corporate, goes back to the weapon shop, and goes back to corporate.
- Fixed some Llamas not becoming hostile due to bad tags.
- Goat City billboards now display Trestkon's face once the player becomes hostile.
- Greasel flesh now has the correct sounds.
- Improved visuals for sewer water.
- Moved a wine glass to prevent Scara's printer spitting paper onto the floor.
- Narcissus now calls you out if you use the code for the shop items without buying it.
- Replaced unreliable function for checking for carcasses in the Fanfic Shop.
- Scara is now immune to being knocked out by stun gloves.
- The entirety of Twist and Unknown Motives is now in the Fan Fic Shop.
Chapter 21:
- Fixed broken PM when destroying the threads.
- Further improved the knockout sequence.
- Improved the BSP error death.
- Readded firestaff shield sound.
- Reading the datacube about the power box no longer gives the goal to destroy it after it's already been destroyed.
Chapter 22:
- Abomination's note about September 2nd no longer appears if he died on Sept 1st.
- Added a targeting sound for the SAM.
- Added DXE emails.
- Changed friendly greasel to TNM greasel to allow it to move its head.
- Dazza's barks now work in DXE.
- Fixed Evil Invasion not giving the reward for Black ICE on day 2 if you don't have space.
- Fixed issues when summoning items from DXE that starts with a number (10mm, 20mm, 7.62mm).
- Fixed some ATC doors not being bIsDoor.
- Goal to kill Beefman can be completed anywhere in the game now since you can carry his body out of the temple.
- Improved movement of Athena's TV.
- Made your allies on day 2 corp allow you to help them.
- Midashand now moves from the subway to the chopper if you come back from the ATC and Kevo is dead.
- Reduced helicopter collision to original size to prevent instagibbing.
- Removed a big silence from Madmax's first line to make it less awkward.
- Rewrote 22_Newspaper02 header and placed it in the world.
- Sewer scuba divers are now hostile for PDX players.
- Teleporters should not be active if Yardbomb sold.
- That Guy no longer tells you to disable the ATC lockdown if you already did it, came back, and killed Midashand.
- The goal for uploading the virus to Black ICE now reappears in day 2 if you didn't do it on day 1.
Chapter 23:
- A2 dying while disabled no longer makes him appear in ABI.
- Added a missing email to Endar.
- Added a slightly different line if you skipped talking to Endar initially.
- Changed Ryan's guards to MaxProvocations 0.
- Fixed Agent Smith sometimes not appearing.
- Fixed glitchy texture on Hao's carcass.
- Fixed goal for entering ruins reappearing if you skipped the offices and went to them via ruins.
- Fixed the cell guard's lines having a high pitched whine.
- Improved snow particle movement.
- Leviathan's machine gun no longer does reduced damage vs robots.
- Reduced snow wolf health by 75%.
Chapter 24:
- Fargo is now truly a coward.
- Narcissus' robots no longer play their sounds during their conversation.
Chapter 25:
- Fixed a light in Scara's office staying on in the ABI ending.
- Fixed player being invisible in Radish Adventure if cheats are disabled.
- Images are displayed during the credits.
- Moved Illuminati IIS to the back of the line during the DXO ending, so he doesn't get in the way of the speed aug users.
- No weapon lasers during endings.
- Zoomed out Radish Adventure camera to make it easier to see where to land.
IRC:
- "IRC quit" now quits IRC.
- IRC location info now includes the specific computer in use's number in hex.
- IRC location info now only gets displayed when you join the server, not when anyone does.
Gameplay:
- 3 quicksaves now.
- AI snipers are no longer limited to a max range of 2500UU.
- Accessories tab for non-inventory items next to the key/ammo button.
- Added quick-use binds for medkits/biocells.
- Allowed players to downgrade pistol skill.
- Change ammo key now cycles between fist gloves.
- Dogs now take fall damage.
- Doubled green karkian swim speed.
- EMP fists now work on cameras and alarms.
- EMP shield is now free and passive.
- Fixed burning animals instantly regaining all health.
- Fixed characters not talking if you hit them with a taser round and they survive the effect.
- Fixed damage reduction text being disabled for augs.
- Fixed issues if the AI tries to fire a napalm launcher with exactly 1 ammo.
- Fixed pre-placed tranq mines not being frobbable.
- Fixed some spiderbots not being disabled by the EMP fists.
- Homing rockets will now try to move to a better spot instead of hitting a wall.
- Improved EMP pistol laser effect and increased max range to stop bullet dropoff.
- Increased Treskton's groundspeed to match the player's.
- Item refusal now drops items on the ground and allows carcasses to be picked up.
- Lollerskates now extinguish the player when used.
- NPCs are no longer punished for shooting rifles no-scoped.
- NPCs can now use 20mm ammo.
- Nanokeys/Passwords no longer get flung when a pawn is gibbed to reduce softlocks.
- Non-lethal fist damage no longer kills unconscious bodies.
- Picking up a 9th PS20 no longer deletes it with no added ammo.
- Player is no longer not blamed for not killing a pre-placed carcass, fixes DXO flag.
- Ported Revision recoil system.
- Rebreathers no longer work in vacuums.
- Red greasels now make a sound when attacking.
- Reduced boss minhealth from 20% to 5%.
- Reduced karkian bump damage by 87.5%.
- Reduced sniper rifle max range so the unscoped penalty actually works.
- Spider canisters no longer collide with their owner and can be launched directly up.
- Standing bonus to accuracy is now capped at 8 seconds.
- Stun-gloves now knockout animals instead of kill.
- TNM cameras can be multitooled.
- TNM cameras now correctly turn off their light and sound when disabled.
- Vortex grenade now affects inventory items.
- Wearing a hazmat suit *before* stepping into a vacuum now keeps your oxygen stable.
Misc:
- Added help text for custom difficulty options.
- Added more moths to the world.
- Added text for failing the new ZP quest.
- Allowed fireblade to get bloody.
- Animated treads for SecurityBot3.
- Basic cloaking effect for Trestkon.
- Better minicrossbow position for NPCs.
- Can no longer lift up seats from under someone.
- Changed the WC carpet texture.
- Cleaned up bad pixels on the stained glass goat texture.
- Cloak effects and hand textures are now consistent.
- Correct range for the fire extinguisher.
- Difficulty slider is now more transparent about the damage you take.
- Disabled moth sounds.
- Dobermen now make paw prints in the snow.
- Easter eggs now reappear even when collected.
- Ending an infolink via changing level now fast-fowards through the entire conversation and properly sets everything.
- Fixed ZP's name not being bolded in credits.
- Fixed fire not disappearing if you leaned before getting extinguished.
- Fixed item refusal not saving.
- Fixed keybind for bullet time.
- Fixed low ammo watermark for blowpipe and PS20.
- Fixed portrait for skin #26 being the same as #25.
- Fixed radish leaves being one sided.
- Fixed rain sound panning while moving.
- Fixed some weapons starting their skins in slot 1 instead of 0.
- Fixed start hotkey in Tetris.
- Fixed the fence texture that has a big purple line on it.
- Fixed the game's sound effect volume sometimes getting set to 0.
- Fixed the spider canister projectile spawning the ammo in phasrox.
- Fixed wrench anims again.
- Fixed wrong message when trying to use Trestkon's pistols underwater.
- Flame turrets now lose their igniter flame when out of ammo.
- Game highscores now are for all playthroughs instead of per playthrough.
- Increased LODBias for the shotgun.
- Increased gibinator low ammo mark from 0 to 1.
- Increased network hub collision.
- Increased range for weapon lasers.
- Kylie is now ungibbable.
- Legend cheat now has a TNM specific music player.
- More accurate ranges for the grenades.
- More prevention for vortex grenade scream spam.
- New skin for pump-action shotgun.
- Pre-placed animal carcasses now say "Animal Carcass" vs "Dead Body".
- Punching a moderator no longer makes the game crash.
- Randomized AI puzzle in iseein2d cheat.
- Reduced manual drop speed in Tetris.
- Replaced calls to Rand() requesting values up to 2^16 with calls to 2^15 as that's the limit.
- Replaced spork/foon texture.
- ShowHUD now also affects the Radish Adventure HUD.
- Smoothed lip sync blending.
- Subway ticket now correctly says month pass vs day pass.
- The text for skill names/descriptions when starting a new game now uses the color theme's proper text color, instead of button colors.
- Vending machines now show how much of the item you already have and how much you buy.