·Developer post·Original post (opens in a new tab)
Patch 1.5.2 is Live

Chapter 6:
- Fixed Maggie and Page looking at you in VersaLife in Biomod/Shifter.
Chapter 15:
- Changed the original combat music for the finale to an unused track from the original.
- Fixed a door opening the wrong way.
Gameplay:
- AI now reacts to objects in realistic difficulty:
- objects they've seen that they then see in a different location.
- explosive objects in a place that they shouldn't be.
- objects that are on fire.
- Fixed dogs walking in place sometimes when they want to jump at you.
- Fixed synthetic heart not boosting augs to max level.
- Fixed weapon mods not being transferred to duplicate weapons in Shifter.
- Made snipers less accurate against distant or moving targets.
- Made snipers more audible at longer distances.
- Made SCUBA divers fearless to prevent them being scared by their allies.
- NPCs that fall from something no longer forget that they were chasing someone.
- Prevented being able to use the scope while putting a weapon away in Biomod/Shifter.
- Robots' eyes move left/right when their model looks left/right.
Misc:
- "Premature Celebration" achievement no longer awarded from Jock.
- Added color and depth to HR radar augmentation.
- AllAmmo cheat no longer spawns extra ammo in world if two weapons share the same ammo.
- Allowed augmentations with no energy drain to be activated with no energy.
- Dogs now have movable heads and look at the player when they're near or when they're chasing them.
- Fixed animations for NPCs firing weapons underwater.
- Fixed augmentations sometimes having the wrong name.
- Fixed birds spamming flapping sounds when repeatedly getting scared.
- Fixed buttons/switches sometimes not appearing at distance.
- Fixed HDTP Simon's coat lipsyncing with him.
- Fixed markings on damaged doors not appearing.
- Fixed missing sorting options in the fullscreen version of the notes page.
- Fixed sabot shells not making larger holes.
- Fixed upgrading an augmentation in HR sometimes pushing an aug's hotkey out of bounds.
- Fixed wheeled chairs sometimes not being able to be pushed once picked up and dropped.
- Increased size of smoke from walls when a bullet hits a wall to be noticable.
- Lowered the volume of the hazmat suit in Biomod/Shifter.
- Removed a final spelling of "cannister" from the original.
- Sorting or searching notes now shows the most recent notes instead of the oldest.