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Patch 1.5.1 is Live

Training:

  • Fixed items not being taken from the player properly.

UNATCO HQ (All):

  • Moved the interrogation room to the back of the detention block.
  • Updated Manderley's desk area.

Chapter 1:

  • Added the datacube for Alex's server room to this chapter.

Chapter 2:

  • Removed the first two grenades from Smuggler's.

Chapter 4:

  • Enemies that are ordered to kill you now look left and right while patrolling.

Chapter 5:

  • Made Manderley not tell you off for using stuff on his desk.
  • Prevented ambushes in detention from walking on metal.
  • Reduced the difficulty of the command centre on lower difficulties.

Chapter 6:

  • Added a skybox to the underworld.
  • Fixed one of the images the man in the Old China Hand sells you not being given due to the game thinking it was a duplicate image.

Chapter 8:

  • Reduced difficulty of ambush.

Chapter 9:

  • Fixed a missing datacube with login info in the dockyard.

Gameplay:

  • Altered eye heights for all NPCs to make them more accurate, especially for robots which always had them in the middle of their model.
  • Blinding an NPC and making them rub their eyes now lowers their collision, making headshots match their visual model more instead of registering only for the empty space above.
  • Bullets shot through windows now continue through it.
  • Fixed energy upgrade augs not always applying their upgrades in HR mode.
  • Fixed headshots sometimes being counted as torso damage, see issue #1 here for details
  • Fixed the top of NPC heads not having collision, see issue #2 here for details
  • Fixed randomized augmentations mode having a heavy skew for lower internal ID augmentations.

Misc:

  • Added AllKeys cheat.
  • Allowed Secret Service in Manhunt mode to drop items/ammo.
  • Changing the base difficulty in custom difficulty now makes the other options match the selected difficulty.
  • Dragon's Breath ammo now always uses its (low quality) unique texture.
  • Dragon's Tooth now produces bubbles underwater.
  • Fixed images appearing with the default test mesh if you already had them when using the AllImages cheat.
  • Fixed saves not being displayed in the correct order in some conditions.
  • Fixed sniper rifle and pistol icons in small items mode.
  • Fixed the fire sounds for projectile weapons becoming mute on level transition for Biomod/Shifter.
  • Fixed the game sometimes mistakenly thinking images were duplicates and not being added.
  • Fixed the starting items not appearing in the inventory properly if they were refused due to item refusal.
  • Fixed two images being missing from AllImages cheat.
  • Fixed vanilla model alarm panel looking like it was on when it was off.
  • Halved health of birds to allow pistol shots to kill them in one hit.
  • Reduced amount of challenges from 50 to 10.
  • Trying to drop a body in an area where it cannot be dropped no longer spawns an invisible body that bleeds.