Fixed items not being taken from the player properly.
UNATCO HQ (All):
Moved the interrogation room to the back of the detention block.
Updated Manderley's desk area.
Chapter 1:
Added the datacube for Alex's server room to this chapter.
Chapter 2:
Removed the first two grenades from Smuggler's.
Chapter 4:
Enemies that are ordered to kill you now look left and right while patrolling.
Chapter 5:
Made Manderley not tell you off for using stuff on his desk.
Prevented ambushes in detention from walking on metal.
Reduced the difficulty of the command centre on lower difficulties.
Chapter 6:
Added a skybox to the underworld.
Fixed one of the images the man in the Old China Hand sells you not being given due to the game thinking it was a duplicate image.
Chapter 8:
Reduced difficulty of ambush.
Chapter 9:
Fixed a missing datacube with login info in the dockyard.
Gameplay:
Altered eye heights for all NPCs to make them more accurate, especially for robots which always had them in the middle of their model.
Blinding an NPC and making them rub their eyes now lowers their collision, making headshots match their visual model more instead of registering only for the empty space above.
Bullets shot through windows now continue through it.
Fixed energy upgrade augs not always applying their upgrades in HR mode.
Fixed headshots sometimes being counted as torso damage, see issue #1 here for details
Fixed the top of NPC heads not having collision, see issue #2 here for details
Fixed randomized augmentations mode having a heavy skew for lower internal ID augmentations.
Misc:
Added AllKeys cheat.
Allowed Secret Service in Manhunt mode to drop items/ammo.
Changing the base difficulty in custom difficulty now makes the other options match the selected difficulty.
Dragon's Breath ammo now always uses its (low quality) unique texture.
Dragon's Tooth now produces bubbles underwater.
Fixed images appearing with the default test mesh if you already had them when using the AllImages cheat.
Fixed saves not being displayed in the correct order in some conditions.
Fixed sniper rifle and pistol icons in small items mode.
Fixed the fire sounds for projectile weapons becoming mute on level transition for Biomod/Shifter.
Fixed the game sometimes mistakenly thinking images were duplicates and not being added.
Fixed the starting items not appearing in the inventory properly if they were refused due to item refusal.
Fixed two images being missing from AllImages cheat.
Fixed vanilla model alarm panel looking like it was on when it was off.
Halved health of birds to allow pistol shots to kill them in one hit.
Reduced amount of challenges from 50 to 10.
Trying to drop a body in an area where it cannot be dropped no longer spawns an invisible body that bleeds.