Here’s a look at the final major update for the playtest!
New Feature: “Additional Loan”
When you can't see a way to pay off your debt... take out an additional loan!
“Additional Loan” Overview
Instead of selecting and obtaining an item, the number of loan repayments increases
Repayment Count +1 / +5 on Hell difficulty or higher
Can be used only once during the game
“Additional Loan” Options
The following options are always presented.
Mining Goblins x 10
Free Land Voucher x 1
Water Conveyor x 50
Please use these options wisely...
Update for Sponsor “Lucifer”
We have added a new strategy centered on “manipulating stone mining points.”
This allows us to assist in securing raw materials—which are essential for other sponsoring companies—from various angles.
Adjusted and Added Contracts
New Common Contract: “Dowsing”
Staff Skill Change: Converts the target mining point into one of the following at random: iron vein, sulfur vein, cinnabar vein, rock salt vein, or gold vein.
New Common Contract: “Brilliant Hit”
Double Mining Yield: Amethyst Vein, Jade Vein, Cobalt Vein, Ruby Vein
Adjustment to Rare Contract “Total Mobilization”
Removed: Convert all familiars into Mining Goblins
New Effect: Obtain 50 Mining Goblins
New Rare Contract “Maintenance”
Obtain 3 “Whetstones” Relics
“Whetstone”: Every time a Critical Mining occurs, you gain cash equal to the number of these Relics you possess.
New Epic Contract “Early Exit”
Mining Goblins' work speed increases by 10% for every unsummoned Mining Goblin. You lose all unsummoned Mining Goblins.
Deprecated Contracts
Rare Contract “Reload: Explosion”
Epic Contract “Sell Samples”
Update to Sponsor “Leviathan”
Added ways to deal with potion shortages and new uses for potions.
New Common Contract “Reload: Dissolving Solution”
Staff Skill Change: Destroys the target mining point and grants 4 times the amount of chemicals consumed as the activation cost.
New Rare Contract: “Reload: Slime Seedling”
Staff Skill Change: Destroys the target mining point and grants 10 Distilled Slimes.
New Epic Contract: “Tear”
Distilled Slime Recipe Added: None → 1 Potion (60 seconds)
New Epic Contract: “100% Additives”
Changes to Distilled Slime recipes for Gem Powder, Fertilizer, and Lemonade: Consumption of non-chemicals set to 0, chemical consumption increased 5x, production quantity increased 5x
Contract Rarity Adjustments
We are increasing the number of “Common” contracts and adjusting the system so that options leading to victory are more likely to be presented when “Uncommon” or higher contracts are drawn.
Adjusted Contracts
All contracts have been adjusted from ‘Uncommon’ to “Common”.
Lucifer
Reload: Convert Jade
Mammon
Vested Interests
Loading: Convert Amethyst
Leviathan
Loading: Convert Cobalt
Belphegor
Recruitment
Effect Adjustment: Number of familiars obtained x 10 -> x5, Number of labor costs granted x5 -> x1
Satan
Loading: Convert Ruby
Balance Adjustments
Rare Contracts are too cost-effective, leading to a situation where players simply grab every one that comes along, which has made the game experience feel too simplistic. With the addition of further funding, it has become common for players to smoothly navigate the early game and simply collect rare items without much challenge.
In this patch, we are implementing adjustments to strengthen non-random choices and weaken the scaling based on contracts, so that player decision-making carries greater weight.
Portal Resource Requirements
Difficulty Hell 1 and above: 5x requirement per completion -> 3x
Number of Rerolls Granted
Difficulty Associate and below: 10 -> 15
Difficulty Associate and above: 5 -> 10
Contract Drop Rates (%) Common, Uncommon, Rare, Epic, Legendary
In the early game, the appearance rate of Uncommon and Rare contracts has increased, and
in the late game, the appearance rate of Common, Rare, and Epic contracts has decreased.
This adjustment aims to narrow the gap in pace between the early and late game, as well as increase the risk of additional loans by slowing the repayment pace in the late game.
Repayments 0–2: 65, 30, 5, 0, 0 -> 60, 35, 5, 0, 0
Repayments 3–5: 55, 30, 10, 5, 0 -> 45, 35, 15, 5, 0
Repayments 6–8: 40, 30, 20, 9, 1 -> 40, 35, 15, 9, 1
Payments 9–11: 35, 25, 20, 18, 2 -> 33, 35, 15, 15, 1
Repayment #12 and onward: 35, 25, 20, 18, 2 -> 30, 35, 17, 16, 2
Other Fixes
Replaced the font used in “Meetings” and adjusted the display to look more natural in languages other than Japanese
Bug Fixes
A sound effect was playing when opening the contract window without a reroll right
The effect of “Non-Stop Calls” was half (5x) of the stated value (10x)
An icon display issue when hovering over “Water Flow Splitter” in the Salamander crafting recipes
A bug where the cash and criminal record points granted each time the “Forged Seal” contract was signed increased, and were not reset until the game was restarted
A bug where the effect of a portal that changes the buyback price of specific items (such as the “Additive Mixer”) was applied to all items
Various localization errors and other issues
The playtest period is almost over. Please continue to enjoy the game until the very last day!
