Hello, Plant Managers!
Today, we’re excited to unveil a patch featuring new features and balance adjustments!
New Facility: “Water Flow Splitter”

Factory Managers, thank you for waiting!
You can now build smarter, maintenance-free production lines!
Specifications for the New “Water Flow Splitter” Equipment
“Water Flow Splitter” Unit Specifications
It can distribute incoming items.
Item Inlet x 1, Item Outlets x 3
Transport Speed: Equivalent to a Water Flow Conveyor
Distributes incoming items to connected outlets
Does not distribute items if no outlets are connected
There is also a “Rapid-Flow Splitter” with a transport speed equivalent to a Rapid-Flow Conveyor.
“Water Flow Splitter” Related Contracts
Sponsor ‘Satan’ New Contract “Just Transport It”
Reward:
Water Flow Conveyor x 100
Rapid-Flow Conveyor x 50
Water Flow Splitter x 50
Rapid-Flow Splitter x 50
This contract aims to increase the feasibility of crafting “Adamantite” and “Mithril,” while also enhancing the flexibility of line construction and making it easier to enjoy the puzzle-like gameplay.
“Blacksmith Salamander” Spec Adjustments
Initial Crafting Recipe Added: “Water Flow Conveyor” x 1 -> “Water Flow Splitter” x 1 (3 seconds)
As with other recipes, effects from contract-based recipe modifications will apply.
Crafting Familiar Spec Adjustments
Storage limit for items used as materials: Unlimited → Limited to the next single use only
This adjustment is intended to make distribution via the Splitter function more user-friendly.
We are currently working on adjustments regarding how to obtain the Water Flow Splitter if “Satan” is not selected.
Visual Updates
Changed the effects for the input and output ports
Balance Fixes
Balance Adjustments for “Summoner Witch”
We have made adjustments to the Summoner Witch, which made its debut in this playtest. While players seem to enjoy its ability to multiply exponentially (even though it’s a cat), it appears to be too powerful, so we are nerfing it.
We have strengthened other strategies and improved the debt repayment capacity per unit.
With these adjustments, we aim to emphasize the sponsor’s characteristic: “While it’s difficult to secure mana on your own, you can convert large amounts of mana into cash.”
Initial Recipe Adjustments
Gem Carving Recipes
Magic Pellet Requirement: 1 -> None
Production Quantity: 5 -> 10
“Summoner Witch” Production Recipe
Time Required: 30 seconds -> 60 seconds
Magic Pellet Requirement: 2 -> 4
Related Contract Adjustments
Familiar Summoning Recipe Additional Contract: Additional Recipe
Time Required: 30 seconds -> 60 seconds
Magic Pellet Requirement: 2 -> 4
“Carving a Pebble”
Buff Production Increase: +5 -> +10
“Pickpocket” Additional Recipe
Time Required: 3 seconds -> 15 seconds
Coins Produced: 3 -> 15
Since the required Magic Pellet remains at 1, the monetary efficiency has increased.
“Portal” Adjustments
‘Altar’ (Obtains “Gehenna Worship” x 1000)
Required Resource: Cinnabar → Cash
“Sewers” (Obtains “Distilled Slime” x1)
“Distilled Slime” Acquisition: x1 → x5
“Training Gym” (Blacksmith Salamander's Work Speed +50%)
Work Speed +50% → +25%
“Belphegor's Pillow” (Obtains “Spell Casting Proxy” x1)
Spell Casting Proxy Acquisition x1 → x3
“Transport Raven” Adjustments
We have made adjustments to the Transport Raven because its “Long-Distance, High-Capacity Transport” trait was not being fully utilized.
Transport Raven
Maximum number of items carried per round trip: 10 → 50
Contract “Redefinition of 1 Item”: Removed
Bug Fixes
Overflow Prevention
Resource/Item Carry Limit: 99999999
Minimum resource and item capacity: -99999999
Other minor bug fixes
In future patches, we are considering strengthening the relatively underpowered sponsor “Mammon,” increasing the strategic variety for the sponsors ‘Leviathan’ and “Lucifer” (which currently have fewer contract implementations than other sponsors), and implementing new features.
Please continue to enjoy the playtest!
