Based on the feedback we received,
we confirmed that perceptions are completely reversed:
- Low difficulty tier: Slimes are easy and strong, Salamanders are difficult and weak.
- High difficulty tier: Salamanders are easy to farm and strong, Slimes are hard to farm and weak.
We will implement adjustments aiming to make both consistently viable choices.
Please share your thoughts on the post-patch experience on our official Discord.
https://t.co/sH3Ana7StMhttps://t.co/sH3Ana7StM
Modifications to Simplify Blacksmith Salamander Line Construction and Reduce Cash Acquisition Efficiency
All Blacksmith Salamander Recipes: Wood x 2 => Fuel x 10
New Initial Recipe for Blacksmith Salamander: Wood x 2 => Fuel x 10
New Contract: Satan “Load: Fireball” - Destroys Mining Points and converts them into Fuel
Various Related Contract Adjustments
“Overheat” no longer enhances recipes that do not require fuel
Gold Ingot, Nitro, Pickaxe, Alkaline Crystal Cash: 20 => 10
Contract “Ground Destruction” Rarity: Common => Uncommon
Adjustment to Increase Cash Acquisition Efficiency from Distilled Slime
New Uncommon Contract: “Aqua Regia Administration Test”
New Uncommon Contract: “Poly-Cerebralization Test”
Lemonade Cash 3 => 5
Mitigation of Conveyor and Land Shortages
Implemented new buff “Land Use Rights” to obtain land usage rights for free
Doubled the amount of the initial buff ‘Supplies’
Newly implemented initial buff “Supplied Land”, granting “Land Use Rights” with each debt repayment
New Contract: Mammon “Deed Theft” - Grants Land Use Rights
New Contract: Gehenna “Water Flow Conveyor” - Grants Water Flow Conveyor
New Contract: Gehenna “Day Laborer Courier” - Grants Transport Raven
Enhanced UI Guidance
Unowned land now appears covered in white mist
Other Fixes
Adjusted to make Uncommon Contracts appear more frequently early in the game
Adjusted parameters for some recipe acquisition contracts
Counterfeit Currency
Lightest Metal
Heaviest Metal
Heaviest Metal, Lightest Metal
Cash Acquisition from “Short Sale Bill” Price 10% => 20%
Fixed mining point placement logic to more easily place mining goblins in all four directions
Bug Fixes
#7 Buff “No Sorting Required” sometimes fails to activate
#18 XY-axis locking function during conveyor placement sometimes causes Null errors
#20 Character control possible before loading completes
#24 Old gem-type mining points remain in contract images
Update 0.3.0 is currently being developed with a release target of Friday.
The exact contents of the patch are still undecided. We plan to add Mammon's Legendary Contract, among other things.
We will provide further details later.
Please continue enjoying the Playtest!
