[Key Updates]
1. Block Danger Level System Implemented: Performing specific actions (like eliminating lurking zombies) now increases a block's danger level. Higher danger introduces greater challenges, such as zombies with more health, but also brings potential for better rewards.
2. Repeatable Block Exploration Enabled: Players can now re-enter blocks after zombie hordes recede to continue exploring uncharted areas.
3. Improved In-Block Failure Mechanics: If the situation becomes irrecoverable at night while survivors remain in your squad or buildings, complete failure is prevented at the cost of losing some survivors.
4, Elevated Narrative System Priority: When the narrative system is active, other actions are temporarily blocked and its display is separated from general messages to prevent text overlap.
5. Multiple Save Feature Added: Manual saving is now available in the base vehicle scene, while the automatic save feature when entering or exiting blocks has been retained.
6. New Base Vehicle Equipment Added: Four different functional equipment types have been added to base vehicles.
7. Parts Production Workshop Added: This new facility can produce parts at the cost of increased zombie numbers the next night.
[Content Improvements]
1. Performance Optimized: Frame rates have been improved by approximately 30%.
2. Camera Perspectives Adjusted: Two high top-down views have been removed and one closer view has been added, switchable using the mouse scroll wheel.
3. Fog of War Temporarily Disabled: The fog of war feature has been temporarily removed from gameplay.
4. Base Vehicle Drivers Improved: Survivors assigned as drivers now accompany the squad when entering blocks.
5. Critical Information Display Improved: Important messages have been repositioned and now require manual dismissal to prevent being overlooked.
6. Facility UI Enhanced: The information panels for Survivor Rescue Station and Ruin Clearing Point now more clearly display action progress and remaining days.
[Bug Fixes]
1. Resolution Setting Issue Fixed: Addressed an issue where resolution settings were not applying properly in windowed mode.
2. Save Loading Problem Resolved: Fixed a bug where the game could hang when loading saved games in the base vehicle scene.
