Hello, Plant Managers!
The season for Steam’s major sales is here.
Our game is also participating in this Autumn Sale, so you’ll be able to pick it up at a 10% discount.
For those of you viewing this from your Wishlist, please take this opportunity to give it a try.
Now, today’s announcement is a preview regarding the release of a new sponsor.
But first…
We’ve been publishing milestones since the start of Early Access on the game’s Steam store page, so we’d like to report on our progress toward those milestones as of today.

Results of the Player Feedback Focus Month
As part of our milestone, we designated the period through September as the “Player Feedback Focus Month” and worked to improve the game experience based on the feedback and gameplay data we collected.
From August 21, when Early Access began, through today, we have released a total of 9 patches over 41 days. This works out to a release pace of once every 4.5 days.
Please refer to our past event posts for detailed patch notes.
Through this initiative, the game’s median playtime reached 5 hours and 51 minutes. We are very pleased to hear that this is an exceptional figure for a game released on Steam.
While the Player Feedback Response Intensive Month has come to an end, we will, of course, continue to actively address your feedback moving forward.
We will continue to make improvements with the goal of creating a game that you can all enjoy for a long time to come. Thank you for your continued support.
“The Deadly Sin of Lust” Update Season
Starting today, we will begin work on the next item on our roadmap.
We’ve designated October through November as the “Sin of Lust” Update Season, during which we’ll implement and fine-tune our new sponsor, “Asmodeus.”
Today, we’d like to introduce the profile of “Asmodeus”, who will be the star of this season!

Keep an eye out for the new turmoil this demon—burdened with the sin of lust—will unleash in Hell.
During the “Sin of Lust” update season, we plan to gradually release the following content.
Sponsor Unit: Select Asmodeus during pre-game setup to play
All contracts and corresponding familiars are available
Corresponding familiars, relics, buffs, and more will appear in orders
Some repayment rewards will be available
Some Meeting Episodes will be viewable
Related Unlocks
You can play special missions featuring Asmodeus
Higher-tier repayment rewards, unlocked through special missions and other means, are available
Even more meeting episodes are available for viewing
Corresponding “Quest Boards” and “Portals” will appear
Adjustments and improvements to various elements based on play data
At the time of the “Sponsor Unit” release, it will be slightly weaker compared to other Sponsors that have all their features already unlocked. We hope you’ll enjoy this period as a chance to experience the basic strategy.
Implementation Progress
Graphic assets, such as character portraits and familiar animations: All complete
Meeting episodes to be released during the season : Writing for all 7 episodes is complete
We are currently conducting test plays in the development environment to determine familiar base stats and the contract pool.
We are currently checking through repeated playtests to ensure there are fun interactions with various existing sponsors and that we are providing fresh experiences befitting the new characters.
As soon as the familiar’s basic stats and contract pool are finalized, we will prepare the buff textures, decide on names and flavor text, translate them, and release the sponsors themselves.
A specific implementation date for both the Sponsors themselves and their related unlocks has not yet been determined.
We will release them as soon as we’ve fine-tuned them to everyone’s satisfaction, so please bear with us a little longer.
That’s all for now.
We plan to continue regularly sharing information related to Asmodeus throughout the “Sin of Lust” update season.
Stay tuned!
