Rotminers has received a new update focused on improving the survival experience inside the mine.
I've been closely following your feedback, and this update brings important changes to make the game clearer, more dynamic, and better balanced.
Here’s what’s new:
Improved visual feedback when collecting items
Increased number of weapons available across the map
Enemy parts can now be used as weapons
Clearer interaction information
Improved minimap icon visibility
Overall difficulty balancing
Performance improvements
The goal of this update is to make every decision more meaningful and every run more engaging.
I’ll continue listening to the community to keep improving the game.
