⚖️ Global PvP Update: Laws of Blood and Crime ⚖️
In “World of Dynasty: Shadows of Sagas”, even peaceful NPC villagers are now protected by the laws of the world.
Attacking innocent NPC civilians will now grant the same criminal status as attacking an innocent player.
☠️ Killing peaceful villagers increases your murder count, and once a player reaches 4 innocent kills, they receive the status of Killer.
But the path of blood comes with consequences.
🏰 City guards, village defenders, and camp protectors will attack criminals and killers on sight, making travel through civilized lands far more dangerous.
However, power can bend the law.
⚔️ If a guild controls a city, criminals and killers belonging to that guild will not be targeted by the local guards. In lands ruled by a powerful banner, the laws of the world may serve their rulers instead of the innocent.
The world continues to evolve into a living system where reputation, power, and violence shape everyday life.
This mechanic is currently undergoing internal testing and continues to be refined.
The shadows grow darker.
And more often now, the law depends on who controls the walls.
