Ranchers,
Update 0.6.40 greatly expands Household progression. Your starting cabin can now be developed through five levels, with every upgrade visibly transforming the building, increasing its capacity, and expanding the space available for your cowboys and their horses.
This update also improves custom cattle filter management, makes pastures more sustainable, reduces cowboy upkeep on most gameplay profiles, and fixes several issues involving loaded cattle, returning horses, hover panels, and train settings.
Thank you for all your feedback, suggestions, and bug reports. Please keep sending them through Discord or the Steam Community Hub. I read every message.
Let’s take a closer look at what Update 0.6.40 brings.
Household and Cowboy Improvements
Household capacity now increases by one with every level, from two cowboys at Level I to six cowboys at Level V.
Household upgrade costs have been rebalanced to $130, $180, $250, and $350.
Upgraded Households now display their current level in the panel title.
The “Ranch Without Equal” achievement now requires Household Level V and two fully upgraded Cow Pens.
The “No Empty Bunks” achievement now requires six hired cowboys.
Improved horse navigation, parking, and recovery when cowboys return from pastures or the Saloon.
Cattle Management Improvements
The cattle details panel now shows how many custom filters an animal is assigned to.
Hovering over the custom filter counter displays the names of all filters assigned to that animal.
The cattle filter assignment panel now includes a clearer assignment summary, improved empty states, and more readable instructions.
Filter rows now better communicate the three-filter assignment limit and which filters are currently selected.
Gameplay and Balance
Increased pasture capacity by approximately 10%.
Reduced base grass consumption by 10%.
Reduced additional grass consumption at stable pasture loads and softened the penalty for exceeding pasture capacity.
Cowboy daily upkeep on the Normal setting is now 20% lower.
Cowboy daily upkeep on the High setting is now 30% above the Normal setting.
Interface and Quality of Life
Cattle and cowboy hover panels now close immediately when the game loses focus, preventing visual artifacts when switching to another application.
Improved the layout, sizing, instructions, and button visibility in the cattle filter assignment panel.
Added clearer tooltips for custom filter assignments and updated cowboy upkeep settings.
Fixes
Fixed train arrival frequency changes being impossible to confirm when the railroad company had a negative balance, even when the change itself required no money.
Adjusted Cow Pen cowboy positions and nearby navigation to reduce movement problems.
Localization
Added translations for the new cattle filter assignment counter, assignment summary, empty-state messages, and related tooltips.
Updated localized descriptions for the rebalanced cowboy daily upkeep settings.
Thank you for all your reports and feedback!
