Know your Inner Flame
Your Inner Flame now makes it clear when your shield is spent and when it's ready again. If something catches you in the dark, you'll see what hit you.
A more atmospheric forest
Grass, ground and firelight have all been reworked. Your trail through the grass is easier to spot, so you can retrace your steps and see where you've already been.
HDR
On an HDR-capable display, fire burns as bright as it was meant to. HDR is enabled by default, and you can calibrate it in Settings.
Under the hood
- Updated to Godot 4.7 for better performance across the board
- Stability improvements and visual fixes
